This is the world of Corp Wars:
Our future is their past. The seeds of our civilization survived by the actions of its destroyers.
Much has changed. The Nommo Empire holds most of Africa – ruled by an elite class of techno-shamen who call upon spirits of the past to teach them the secrets of the universe.
An industrial giant resides in the largest open mine on earth. Kyburgh, the last megacity, home of unscrupulous corporations whose tentacles of aquisition crawl from that hole in the ground to grab as much of the outside world it can and drag it into the pits of Kyburgh.
Scattered across the world are self-sufficient survivalist city-states. Enklaves are remnants of business-owned territory, government safe-houses and the fortresses of armies cut off from their superiors. They are tough, leading strict lives and commonly sacrifice themselves for the greater good of their hive.
Outcasts and tribeless wanderers gather in the wastelands, forming scavenging gangs. Sometimes these settle down to form new tribes and villages. Some times they murder and pillage their way across the land like a plague of locusts. They’re the wastelanders, or wasters. Bandits, robbers, thieves and murderers of a desperate and ruthless kind.