Soon done animating the first of the Bar Bosses in the #Kybernesis game Wasteland Bar Fight. She’s got a battleballer’s robotic fist and a fierce backhand strike. She’s just above 800 tris.
New MegaBoss for the redesign of Wasteland Bar Fight! #GameDev #WBF
This is concept art and not finalised.
I am especially thinking of redoing the arms on Tier 3 sniper hardsuits. As they are supposed to fire real high caliber guns, they need robotic arm assistance. But I’ll have to make them more wide-shouldered as you might understand from the test. Or make the wearer’s uhand fit into the elbow joint. Come back later and see, why don’t ya? 🙂
I’ve created a website for our game-in-development, Corp Wars. There’s not too much content there yet, but we have a short overview of the game, some concept art and even some screenshots from the technical prototype we finished during March.
Head on over to corpwars.kybernesis.com and see for yourself.
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