Kybernesis looking for Contract Work

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Aug 112015
 

We need Contract Work

Kybernesis started up back in 2008 and were incorporated in 2013. We’ve released only one game, but have done a lot of contract work within Unity 3D and we development. But now it has sadly come to this, we’re running out of money…

Therefore we’re reaching out with this post to see if anyone have any paid contract work that need a team of game developers/designers/artists i the near future?

Skills

We can do anything within visual, interactive applications, mobile apps, websites, graphic design, etc.

Within Game Development we’ve mainly worked with Unity 3D, but also have experience with HTML5, Flash and Unreal Engine 4 in addition to game design theory, user experience and GUI.

Programming skills we have include C++, C#, Java, HTML5/CSS3/JS and PHP. We also don’t have any problem delving into other programming languages.

Graphic skills include modeling and animation with Blender, 3D Studio Max and Maya, and graphic design with Photoshop, Illustrator and Flash.

Contact us!

If you have any paid contract work, want to enter a collaboration or know someone who needs a studio with our skill set, don’t hesitate taking contact through our contact form.

Contract Work Header

Wasteland Bar Fight OST by Kybomatik

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Oct 032014
 

Wasteland Bar Fight OST by Kybomatik

Check out Kybomatik’s awesome Wasteland Bar Fight OST, with inspirations from 80’s Cyberpunk and trashy metal.

Kybomatik has composed an excellent soundtrack for our Post-Apocalyptic Bar Fighting game, Wasteland Bar Fight.
Drawing inspiration from both Cyberpunk and trashy metal riffs typical for the 1980’s, the soundtrack fits our Wasteland theme perfectly.

If you’re into the Cyberpunk sound, make sure to check out the excellent Cyberpunk pieces “InGame”, “Bad Android” and “Boss Fight”.
While all you fellow metal heads out there might appreciate “Wasteland Warlords I & II” with their trashy metal riffs.

Also, while you’re listening to the Wasteland Bar Fight OST, remember to check out our Wasteland Bar Fight landing page to join our open beta for Android and iOS!

NOTE! We’re not currently using all of these tracks in the current version of Wasteland Bar Fight, but we’re including them all since they’ve all been part of the soundtrack at one time.

In other news!

Wasteland Bar Fight

Wasteland Bar Fight

We’re currently working on a new game play video with the new look.
So keep an eye open and we will update you both here and on our Social Media channels when it’s live on YouTube.
Meanwhile, you can check out our old game play video if you haven’t already, so you can compare when the time comes!

Oh and any comments you might have on the soundtrack or Wasteland Bar Fight generally are more than welcome!

What is the Next World – the world of Corp Wars?

 Corp Wars, Games, News  Comments Off on What is the Next World – the world of Corp Wars?
Sep 262014
 
The world of Corp Wars: Some old concept art

Some old concept art

This is the world of Corp Wars:

Our future is their past. The seeds of our civilization survived by the actions of its destroyers.
Much has changed. The Nommo Empire holds most of Africa – ruled by an elite class of techno-shamen who call upon spirits of the past to teach them the secrets of the universe.

An industrial giant resides in the largest open mine on earth. Kyburgh, the last megacity, home of unscrupulous corporations whose tentacles of aquisition crawl from that hole in the ground to grab as much of the outside world it can and drag it into the pits of Kyburgh.

Scattered across the world are self-sufficient survivalist city-states. Enklaves are remnants of business-owned territory, government safe-houses and the fortresses of armies cut off from their superiors. They are tough, leading strict lives and commonly sacrifice themselves for the greater good of their hive.

Outcasts and tribeless wanderers gather in the wastelands, forming scavenging gangs. Sometimes these settle down to form new tribes and villages. Some times they murder and pillage their way across the land like a plague of locusts. They’re the wastelanders, or wasters. Bandits, robbers, thieves and murderers of a desperate and ruthless kind.

Hardsuit, Landmates and Mecha, Oh my!

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Sep 172014
 

Corp Wars: The Siege unit concepts

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Sep 122014
 

Corp Wars: The Siege Corporate mechs concepts

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Sep 092014
 

Corp Wars: The Siege Corporate troopers and hardsuit concepts

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Sep 082014
 

Corpwars: Short story from the Moto Moto Enklave

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Apr 282014
 

“I want to run away.”
The statement was swept away between the crumbling concrete blocks of their massive fortress city.
“What?”
Juna didn’t bother to look up, kept looking at her card, sliding her thumb across its self-lit screen to read another page. Of what, Rik didn’t know. He leaned further out of the signal tower’s balcony . Smelt the wind. Hot air, from the suncell roofs. The whirring noise of churning windscrews heard over the whistling wind.

“Drafting’s soon. I’m going to run away with a trade convoy. Dress up like a waster and hide in their carts, maybe bribe a merchant.”
He heard her scoff despite the wind.
“Bribe with what? You’ve got nothing they want. They sit in the walled marketplace while they load up on portables and potables, then rip us privates off for souvenirs and go on their way. “

“I’ve got beatboxing skills. Some caravans bring travelling performers.”
Rik frowned at her laugh.
“I’ve got some Kredits. Bartered from some merchants some time ago.”
“Kredits? How many?”
He turned away from her stare.

“Twelve. And some coppers. They’re worth their metal, you know.” “Pff.” Juna got back to reading. Somewhere below, a lorry called out a warning that it was backing up.

“Anything’s got to be better than this. I won’t be drafted for the good jobs. You know that. Who wants to be a farmer scraping dirt in the hanging gardens? The militia earn more…”
“Come on,” Juna barks at him.
“Soldiers are paid well, but are all assholes. You don’t want to be more of an asshole, do you?”

“I’m too daft to be an engineer. I can’t weld shit and I don’t want to die in a construction accident.”
Juna laughed at him.
“Nobody can weld shit. The useless people like you are sent to the archives. Lots of sorting that the AI can’t be bothered to do, you know.”
He groaned. She got up, pointing at him with her Card.
“And you don’t know anything about the world outside.
Everything you know is in your Card. When you leave across that hill, your Card is dead.”
“No.”
“Yes. No energy  fields, no wireless signal. Dead Card.”
Her look didn’t give him any more confidence.
“You really should pay attention in Engineering class. Though you might be a little late for that, with drafting coming up.”